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Ball Collision Prototype by ~axcho:iconaxcho:


©2008-2009 ~axcho
:iconaxcho:

Artist's Comments

This is an old prototype of some simple circle-to-circle collision handling, using springs.

Click the left mouse button to create a new ball. The longer you hold down the button, the bigger the ball becomes until you release it.

Press the escape key to delete the last ball.

For slow motion, hold down the space bar.

Comments


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:icondorkquixote:
Nifty mate... I could do this for hours but seeing as I'd eventually need to go to work...

Thanks for making me smile today. :)
:iconaxcho:
You're welcome. :D Try the ragdoll prototype I just submitted [link] you might like that one too.
:iconthepen:
Uh, this is cool.
The collision between the balls seems better than if often is when people make ball collision, this is great programming.

--
¡ǝɹnʇɐuƃıs ou ǝʌɐɥ ı
:iconaxcho:
Thanks. And the funny thing is, the way I did these collisions is actually really simple! I didn't even think it would work when I first tried it, but it did. :)
:iconmachinemalfunction:
Good stuff. Ball to ball collisions are easy, but this was executed really well. Nice work
:iconraffeh:
Nice, but you need a button that clears the whole area, otherwise it gets annoying having to keep pressing the Esc key to clear the area.

--
Sheezyart isn't letting me back into my account, so I'm here for the rest of the time now. >_>

Details

March 25, 2008
2.3 KB
1.6 KB
100×100

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