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Submitted on
February 19, 2009
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Engine Prototype 01 - by axcho on February 19, 2009

This is my first prototype of the Dejeweled physics engine. So far the engine supports simple rod constraints in two flavors: rigid and springy. Next up are pin constraints.

The ragdoll here is a slightly modified version of the one from my earlier Ragdoll Control Prototype, with a new physics engine and some shiny new graphics in the Dejeweled style.

Click the window to start. Then use the arrow keys to move the stick figure around.

left - rotate left
right - rotate right
up - raise arms
down - spread legs

For slow motion, hold down the space bar. Click the meters to adjust the physics settings.

Let me know if you find anything interesting. ;)

Dejeweled Development Blog

Physics Prototypes by axcho
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:iconmashabelyankina:
mashabelyankina Featured By Owner Oct 8, 2014
He can fly!
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Flagged as Spam
Flagged as Spam
:iconblackriptide:
BlackRIPTIDE Featured By Owner Feb 7, 2014
DAT POOR STICKMAN.
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:iconevillamaguy:
evillamaguy Featured By Owner Dec 3, 2013
awesome, make 2 so they can fight and dance togetherKirby Dance Icon Dancing Banana Psy - Gangnam Style dance Do not try and bend the spoon ... fair fight 
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:iconthat-stupid-girl:
That-Stupid-Girl Featured By Owner Oct 11, 2013
MY GOD HE KNOWS HOW TO BACKFLIP TOO 
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:iconthat-stupid-girl:
That-Stupid-Girl Featured By Owner Oct 11, 2013
BY JOLLY HE KNOWS HOW TO SWIM
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:icongyrothehedgefox:
GyroTheHedgefox Featured By Owner Jul 8, 2013
Breakdancing Ragdoll!
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:iconfusionfalllovers:
fusionfalllovers Featured By Owner Jun 7, 2013  Student Digital Artist
random clicking on arrows= BREAKDANCING !
Reply
:iconthousandwordstosay:
ThousandWordsToSay Featured By Owner Jun 1, 2013  Hobbyist Artist
add everything up to the max and randomly hitting keys + SEGIER TIME!
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