Engine Prototype 01
- by axcho on February 19, 2009
This is my first prototype of the Dejeweled physics engine
. So far the engine supports simple rod constraints in two flavors: rigid and springy. Next up are pin constraints.
The ragdoll here is a slightly modified version of the one from my earlier Ragdoll Control Prototype
, with a new physics engine and some shiny new graphics in the Dejeweled style
Click the window to start. Then use the arrow keys to move the stick figure around.left
- rotate leftright
- rotate rightup
- raise armsdown
- spread legs
For slow motion, hold down the space bar. Click the meters to adjust the physics settings.
Let me know if you find anything interesting. Dejeweled Development BlogPhysics Prototypes by axcho