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Engine Prototype 01

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Engine Prototype 01 - by axcho on February 19, 2009

This is my first prototype of the Dejeweled physics engine. So far the engine supports simple rod constraints in two flavors: rigid and springy. Next up are pin constraints.

The ragdoll here is a slightly modified version of the one from my earlier Ragdoll Control Prototype, with a new physics engine and some shiny new graphics in the Dejeweled style.

Click the window to start. Then use the arrow keys to move the stick figure around.

left - rotate left
right - rotate right
up - raise arms
down - spread legs

For slow motion, hold down the space bar. Click the meters to adjust the physics settings.

Let me know if you find anything interesting. ;)

Dejeweled Development Blog

Physics Prototypes by axcho
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© 2009 - 2024 axcho
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lolmakerofdoomlol's avatar
everything at zero and control at 5