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Engine Prototype 02

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Engine Prototype 02 - by axcho on June 23, 2009

This is my second prototype of the Dejeweled physics engine. Now the engine supports both rod constraints and pin constraints, in two flavors: rigid and springy.

This ragdoll is just like the one from Engine Prototype 01, except now it has a sword! With pin constraints, the ragdoll can grab any point along the weapon, not just the ends. This opens up a lot of possibilities, as you'll see in the next few prototypes.

Click the window to start. Then use the arrow keys to move the stick figure around.

left - rotate left
right - rotate right
up - raise arms
down - spread legs

For slow motion, hold down the space bar. Click the meters to adjust the physics settings.

Let me know if you find anything interesting. ;)

Dejeweled Development Blog

Physics Prototypes by axcho
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© 2009 - 2024 axcho
Comments21
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Undyne357's avatar
I made it look like he was flying. XD:nyancat: :nyancat: :nyancat: :nyancat: :nyancat: :nyancat: :nyancat: :nyancat: